![]() The river density is roughly the same as vanilla, but properly placed, and appropriately detailed. Traced directly from maps converted to the new projection. Additional terrains have been added in the form of Tundra and Impassable Mountains. Some terrains have been renamed to be more coherent and straight-forward. The terrain map has been completely re-drawn from scratch, based largely on NASA data. A completely new terrain and season colors map. Referenced from mostly from Google maps, but also from historical maps in cases where the coasts have dramatically changed. All coastlines have been redrawn by hand. The height scale is slightly less dramatic than vanilla, but meant to keep the same spirit. A completely new heightmap, based on NASA satellite imagery. The biggest changes in size are in Australia and Patagonia, which are nearly 20% larger than vanilla. On average, provinces on the equator are about 5% taller than as vanilla, while those in Europe are about 5% shorter. For everywhere south of northern Scandinavia, Siberia, and Canada, this amounts to a minimal change in province size. However, it is 12.5% taller than the vanilla map, and somewhat more compressed towards the poles, allowing the continents to be placed properly in relation to each other. It is functionally and aesthetically very similar to the modified Miller Projection used in vanilla. ![]() A completely new map projection, the Braun Stereographic Projection, made from scratch. I can offer more detailed documentation of specific changes, links to sources, and other support to anyone wishing to use this map, provided I have the time. I only ask that the base maps be properly attributed to me. Any modder has my permission to use it as part of another mod. In addition to being an improvement for the player, this map is also designed to be a resource for other modders, and a number of mods already use a version of this map as a base. Game balance is unchanged, except to the degree that different province terrain will effect battles, and the positions of the continents will effect colonization. The focus is on physical geography, not political geography. Unlike many map mods, it does not majorly change the province layout. The original purpose of this mod was to create a new map that corrects the some of the more egregious geographical distortions in the "form of the world" of the vanilla, including, but not limited to: The relative position of the Americas, the size of Australia, and the severe distortions in Patagonia and Siberia. Ortelius was the creator of the first modern atlas, as well as the first person to propose the theory of continental drift. It was the name of the first map made by the Flemish cartographer, Abraham Ortelius, published in 1564. "Typus Orbis Terrarum" roughly translates to "The Form of the World" in English. MORE INFORMATION (via the original Workshop page): All credit for this mod goes to bizarcasm. I updated the mod however, I do not take credit for making it. Thank you for continuing to submit bug reports!ĭESCRIPTION: This is a third-party update for the map projection mod Typus Orbis Terrarum to 1.29 Manchu, as the original creator has been inactive since before the update. ![]() There are most likely still bugs and bad positions, and I am still working on a solution to some of the issues that have been reported. ![]()
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